|
Balls
|
|
Item
|
Name
|
Characteristics
|
Sale price (with no charges).
|
Charge Price
|
|

|
Acid Rain Ball
|
Contains acid rain and attacks enemies
If used indside a room all enemies
will receive damage
|
800G
|
80G
|
|

|
Binding Ball
|
A ball that has the power to bind monsters with thunder
|
500G
|
50G
|
|

|
Blaze Ball
|
A ball that blazes along the ground in a straight line
|
500G
|
50G
|
|

|
Blinder Ball
|
Contains darkness which blinds the eyes of enemies
|
500G
|
50G
|
|

|
Fire Ball
|
A ball that contains a fire arrow
|
300G
|
30G
|
|

|
Flame Ball
|
A ball that contains a fireball
|
800G
|
80G
|
|

|
Ice Rock Ball
|
Contains a huge iceberg which blocks ones way
|
800G
|
80G
|
|

|
Pillar Ball
|
Contains a fiery pillar which ascends from the ground
|
1000G
|
100G
|
|

|
Poison Ball
|
Contains poison contagious to all enemies in the same
room
|
800G
|
80G
|
|

|
Recovery Ball
|
Contains a soap bubble which recovers HP
|
800G
|
80G
|
|

|
Repel Ball
|
A ball that has the power to repel magic
|
500G
|
50G
|
|

|
Sleep Ball
|
A ball that contains Morpheus and puts enemies to sleep
|
800G
|
80G
|
|

|
Water Ball
|
A ball that contains a water wall which protects the user
|
500G
|
50G
|
|

|
Weak Ball
|
Contains a beam which decreases level of enemies
|
500G
|
50G
|
|
Plus ten percent of original price by charge (i. e. an Acid Rain
+2 Ball 'll have a price of 960g
because an acid rain ball is 800 and the other two carges are 80
each, so : 800 + 80 + 80 = 960) |
|
Fruits
|
|
Item
|
Name
|
Characteristics
|
Sale price
|
|

|
Big Pita
|
Food for familiar Recovers MP by 100
|
10G
|
|

|
Geropita
|
Vanishes MP of the monster ate this fruit
Rare item
|
100G
|
|

|
Laev
|
MP of monsters tends to decrease on that level
|
20G
|
|

|
Leva
|
Familiar will not change form after the next fusion
If two monsters have were feed with this, they cannot be fused.
If a monster which was feed with this tries to be fused with kewne, nothing will happen.
Monsters that evolve will not evolve if they are feed with this before evolution.
|
20G
|
|

|
Leolam
|
MP of the monster will not decrease for a
while
|
100G
|
|

|
Limit
|
Increase percentage of critical hits for a
while
|
100G
|
|

|
Pita
|
Food for familiar Recovers MP by 50
|
5G
|
|

|
Roche
|
Transforms monsters into eggs
Rare item
|
5000G
|
|

|
Tumna
|
Turns into a frog for a while
|
20G
|
|

|
Oleem
|
Vanishes familiar, and the player escapes
from the tower
|
100G
|
|
Seeds
|
|
Item
|
Name
|
Characteristics
|
Sale price
|
|

|
Hazak
|
Increases attacking power
|
500G
|
|

|
Lar
|
Eating this seed lowers a level
Rare item
|
50G
|
|

|
Light
|
Changes the genus of a familiar to fire
|
150G
|
|

|
Mahell
|
Increases speed for a while
|
50G
|
|

|
Mazarr
|
Increases the level
|
200G
|
|

|
Sea
|
Changes the genus of a familiar to water
|
150G
|
|

|
Shomuro
|
Increases defensive power
|
500G
|
|

|
Slow
|
Eating this seed decreased speed
Rare item
|
50G
|
|

|
Tovar
|
Eating this seed leads to good fortune
Rare item Increases luck
|
1000G
|
|

|
Wind
|
Changes the genus of a familiar to wind
|
150G
|